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Come Join Us on Gates of Krynn


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11 months 1 week ago #343 by Gicker
Gates of Krynn is the spiritual successor to the still-online, Dragonlance MUD, Age of Dragons.

The game is set after the end of the War of the Lance, during what is commonly termed 'the 4th age'. The Knights of Solamnia and Forces of Whitestone defeated the Dragonarmies of Takhisis with the instrumental assistance of the heroes of the lance. Things are far from peaceful, but the grip of fear throughout Ansalon has ended for most.

In this new era, adventurers are aplenty. The dangers of the land differ from locale to locale, and skirmishes most often occur between small groups as opposed to large armies. The potential for wealth and fame is abound for adventurers in this era. At the same time, while routed, the dragonarmies are not destroyed. In addition, new and dark forces are arising, and the Knights of Solamnia and the Forces of Whitestone cannot sit on their heels and wait. They continue to remain active and recruiting; as do their adversaries, known and otherwise.

Our game is still being developed. Our code is a modified version of CoffeeMUD. The feature set is impressive, and world-wise, we have developed the Palanthas area and much of Solamnia. In total about 4,000 rooms of playable zones, out of 11,000 total. The remainder is explorable, but there are no mobs or objs. We have also disabled the hunger, thirst, allergy and addiction systems, as well as allowing fatigue to heal without requiring sleep.

Please browse a few of our features:
Achievement system
Deity system
Marriage, mating, pregnancy
Exp for role playing
Broad and deep crafting system
Dueling system
Mounts
Auction House
Random Treasure Drops
Clans with multiple clan heirarchy setups
Multi layered equipment system (shirt under vest under breastplate for example)
91 levels with 44 classes and 18 races.
Player housing with ability for players to build and describe extra rooms without staff interaction.
Post office with the ability to mail items
Banks with item storage
Automap
1,000+ skills, spells, abilities and expertises

Please check out our web site for more information: www.gatesofkrynn.com/ , our MUDListings.com listing ( mudlistings.com/general-and-hybrid-muds/10-gates-of-krynn ) or log on at gatesofkrynn.com port 4500.

d20MUD Star Wars: Role Play, PvE & PvP using d20 and SAGA rules
www.d20mud.com d20mud.com port 6000

4th Age Dragonlance Role Play & Adventure
ageofdragons.com port 4444 or port 4500

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10 months 4 weeks ago #349 by Gicker
Some recent updates:

Added the Knight class and several new abilities for them: Strength of Honor, Might of Honor, Crown of Knighthood, Inspire Courgae, Inspire Greatness, Final Stand, Leadership, Knighty Wisdom.

Monks can now use daggers, staves, thrown weapons and weapons flagged as Karate, and still retain their Monk abilities

Added room exits in the room title. Type autoexits to turn off the multi-line autoexits at the bottom of a room description.

d20MUD Star Wars: Role Play, PvE & PvP using d20 and SAGA rules
www.d20mud.com d20mud.com port 6000

4th Age Dragonlance Role Play & Adventure
ageofdragons.com port 4444 or port 4500

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10 months 4 days ago #352 by Gicker
Just a bump and to inform prospectiv e or past players, we've updated to CoffeeMUD 5.9.7, which is a rather huge update. Release notes can be seen here: github.com/bozimmerman/CoffeeMud/blob/master/CHANGES

We've also opened the city of Sanction to those who select(ed) it during character creation

d20MUD Star Wars: Role Play, PvE & PvP using d20 and SAGA rules
www.d20mud.com d20mud.com port 6000

4th Age Dragonlance Role Play & Adventure
ageofdragons.com port 4444 or port 4500

Please Log in or Create an account to join the conversation.

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