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Gates of Krynn

 
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Connection Info:

ageofdragons.com (5.135.160.179) port 4500

Gates of Krynn is the spiritual successor to the still-online, Dragonlance MUD, Age of Dragons.

 

The game is set after the end of the War of the Lance, during what is commonly termed 'the 4th age'. The Knights of Solamnia and Forces of Whitestone defeated the Dragonarmies of Takhisis with the instrumental assistance of the heroes of the lance. Things are far from peaceful, but the grip of fear throughout Ansalon has ended for most.

 

In this new era, adventurers are aplenty. The dangers of the land differ from locale to locale, and skirmishes most often occur between small groups as opposed to large armies. The potential for wealth and fame is abound for adventurers in this era. At the same time, while routed, the dragonarmies are not destroyed. In addition, new and dark forces are arising, and the Knights of Solamnia and the Forces of Whitestone cannot sit on their heels and wait. They continue to remain active and recruiting; as do their adversaries, known and otherwise.

 

Our game is still being developed.  Our code is a modified version of CoffeeMUD.  The feature set is impressive, and world-wise, we have developed the Palanthas area and much of Solamnia.  In total about 4,000 rooms of playable zones, out of 11,000 total.  The remainder is explorable, but there are no mobs or objs.  We have also disabled the hunger, thirst, allergy and addiction systems, as well as allowing fatigue to heal without requiring sleep.

 

Please check out our web site for more information: http://www.gatesofkrynn.com/ or log on at gatesofkrynn.com port 4500.

MUDs

Codebase
Codebase Details
[CoffeeMud] Modified
MUD Theme
MUD Theme Details
Dragonlance 4th Age Post War of the Lance, Pre Chaos War
Created Date
November 01, 2015
Average Online
MultiPlaying Allowed?
Special
Player Killing Allowed?
Yes, Restricted
Number of Starting Races
How many races does your game have that new players/accounts can select from?
18
Number of Advanced Races
How many races does your game have that need to be unlocked somehow, and are not available for new players/accounts?
0
Number of Starting Classes
How many classes does your game have that new players/accounts can select from?
44
Number of Advanced Classes
How many classes does your game have that need to be unlocked somehow, and are not available for new players/accounts?
3
Multiclassing?
No
Level-less System?
No
Class-less System?
No
Equipment Saved?
Yes
Quests Available?
Staff-Run
Character Approval Required?
No
ANSI Color?
Yes
Role Play Model
Role Play Encouraged
Character Progression System
  • Based on Character's Level
  • Based on Character's Skill
Equipment System
  • Alignment
  • Clan or Guild
  • Class
  • Faction
  • Level
  • Race
  • Skill
Clans Offered?
Yes
Pay to Play?
100% Free
Crafting System?
  • Create New Items
  • Modify Existing Items
Player Run Cities?
No
Conquest System Offered?
No
Screen Reader Friendly?
No
World Originality
All Original
Number of Rooms in Open Zones
4000
Game Maps
  • ASCII
  • AutoMap
  • In Game
  • Offline / Web Site
  • Player Made
Adult Oriented?
Is your game geared towards adult in any of the following criterion?
  • Alcohol and/or Drugs Available or Referenced
  • Cursing Permitted on Public Channels
  • Generally Adult Oriented

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