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End of Time

 
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eotmud.com (66.221.0.71) port 4000

With over 13 years of steady development, End of Time is one of the most feature rich, largest text games in the non-commercial, 100% free area of the genre. In that time, we have crafted a very original game that boasts numerous features that you won't find on any other game. 

The game is set in an original world that is a patchwork of elements across the games we based our theme on, with at minimum of thirty years having passed since any of the events from our source material making for an intricately woven backstory. Explore a rich, huge world complete with a unique overworld map with nine starting races and four starting classes available from creation, with more options for both available in game. Other features include a detailed character creation (with options for quicky or random character generation), fully customizable limit breaks, a deep magic system unlike any other game, a fast paced overhauled combat system, group combo technique skills, dozens of unique skills and spells, and so much more. 

With over 13 years of steady development, End of Time is one of the most feature rich, largest text games in the non-commercial, 100% free area of the genre. In that time, we have crafted a very original game that boasts numerous features that you won't find on any other game. 

While our theme encompasses the majority of the classic Final Fantasy games (up to 10) along with Chrono Trigger & Chrono Cross, familiarity with these games are in no way necessary to play, enjoy or understand End of Time; however if you are nostalgic for the days of classic JRPGs then End of Time is the right game for you! 

The game is set in an original world that is a patchwork of elements across the games we based our theme on, with at minimum of thirty years having passed since any of the events from our source material making for an intricately woven backstory. Explore a rich, huge world complete with a unique overworld map with nine starting races and four starting classes available from creation, with more options for both available in game. Other features include a detailed character creation (with options for quicky or random character generation), fully customizable limit breaks, a deep magic system unlike any other game, a fast paced overhauled combat system, group combo technique skills, dozens of unique skills and spells, and so much more. 

We are always looking to improve the experience and fun of our players. If you've tried the game before and found the Fighter class a bit underwhelming, now is the time to try the game again, as we've recently (June 2017) added in a brand new set of various combat systems for Fighters that greatly increases their effectiveness while adding in multiple new strategies and layers of depth akin to the magic system for spell casters. 

Other recent changes (as of January 2018) include an adventurer's guild and area guides spread throughout the world; more leisure/game based areas; newly rewritten character creation; respec system that allows you to redistribute points along with full retroactive bonuses for training stats (no more worried about messing up your build!); combat adjustments to make fights easier for players; new skills for all classes; experience adjustments for speedier leveling; a completely new overworld map system using coordinates with PNG image loading, an exponentially larger and redesigned map, lower encounter rates on the map, new chocobo riding features including stables outside of every town; new in-town mini map to make navigation in towns easier, along with select dungeon maps.

MUDs

Codebase
Codebase Details
[Rom] EoT Custom
Created Date
October 01, 2005
Average Online
MultiPlaying Allowed?
Yes
Player Killing Allowed?
Yes, Restricted
Number of Starting Races
How many races does your game have that new players/accounts can select from?
9
Number of Advanced Races
How many races does your game have that need to be unlocked somehow, and are not available for new players/accounts?
4
Number of Starting Classes
How many classes does your game have that new players/accounts can select from?
4
Number of Advanced Classes
How many classes does your game have that need to be unlocked somehow, and are not available for new players/accounts?
12
Multiclassing?
No
Level-less System?
No
Class-less System?
No
Equipment Saved?
Yes
Quests Available?
  • Auto Quests
  • Scripted Quests
Character Approval Required?
No
ANSI Color?
Yes
Role Play Model
Role Play Accepted
Character Progression System
  • Based on Character's Level
  • Based on Character's Skill
Equipment System
  • Level
  • Skill
Clans Offered?
Yes
Pay to Play?
100% Free
Hiring?
Is Your MUD Hiring?
Crafting System?
  • Create New Items
  • Custom
Player Run Cities?
No
Conquest System Offered?
No
Screen Reader Friendly?
Partially
World Originality
All Original
Number of Rooms in Open Zones
15000
Game Maps
  • ASCII
  • AutoMap
  • In Game
  • Offline / Web Site
Adult Oriented?
Is your game geared towards adult in any of the following criterion?
Alcohol and/or Drugs Available or Referenced

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End of Time

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