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Dragonball Uprising

Dragonball Uprising


Codebase Details
[Smaug] CFP+DBS derivative
Host Name
MUD Theme
MUD Theme Details
Dragonball, Z, GT
Created Date
February 01, 2011
Average Online
MultiPlaying Allowed?
Player Killing Allowed?
Yes, Open PvP
Level-less System?
Class-less System?
Equipment Saved?
Character Approval Required?
ANSI Color?
Role Play Model
Role Play Accepted
Is Your MUD Hiring?
World Originality
Mostly Stock
Number of Rooms in Open Zones
Adult Oriented?
Is your game geared towards adult in any of the following criterion?
Generally Adult Oriented

Dragonball Uprising was created to bring forth the ideas of old and new, and to form a community of players who would love to play that game of yesteryear but with new skills, races, and a constant flow of ideas. The skill system, not seen very often in many clones, was developed by experienced coders and to this day is still being built upon by the people who were there since Day One. This skill tree allows for a free motion of techniques for when you begin. Adding much flavor to the game for veterans. The race system built upon Dragonball characters though relying heavily on the material of the show. It also strives to build your own unique concept of your character and with a bit of imagination, your own world. The races themselves range from the brutish and snide Saiyan, the maniacal and power hungry Icer, to the hellish pits of the Deadzone to bring the Demons and watchers of the universe, the kind-hearted and enigmatic Kaios. As for the community, we strive to bring an entertaining and no nonsense attitude, but listening all the while.

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