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AOH: Fire, Iron, Guns and Blood

 
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AOH: Fire, Iron, Guns and Blood

MUDs

Codebase
Codebase Details
[Merc] Dystopia 1.4:Age of Heroes 2
Host Name
ianshirm.genesismuds.com
Port
2250
MUD Theme Details
PVE (Rom + GW)
Created Date
September 01, 2006
Average Online
MultiPlaying Allowed?
Yes
Player Killing Allowed?
Yes, Open PvP
Multiclassing?
Yes
Level-less System?
No
Class-less System?
No
Equipment Saved?
Yes
Quests Available?
Staff-Run
Character Approval Required?
No
ANSI Color?
Yes
Role Play Model
Role Play Accepted
Character Progression System
  • Based on Character's Level
  • Based on Character's Skill
Clans Offered?
Yes
Pay to Play?
100% Free
Crafting System?
Create New Items
Player Run Cities?
Yes
Conquest System Offered?
No
Screen Reader Friendly?
Partially
World Originality
All Original
Number of Rooms in Open Zones
3000
Adult Oriented?
Is your game geared towards adult in any of the following criterion?
Cursing Permitted on Public Channels

Player Empire System (Materials, Town, Army, Nation), Wilderness meshed with Empire system. 5 Tier Multiclassing, Custom World, Mix of Godwars-Rot-Rom, Sphere power system, Gun code.

Age of Heroes: Fire, Iron, Guns and Blood
The best mud you've never played!!
100 Percent AWESOME!
#Bestmudever
13 Years in the Making...

*100percent Custom Areas
* Started from Dystopia 1.4 (barebones)
* Perfect Mix of Godwars + Rom + Rot
* Very Extensive Town and Army code (Heavily Automated).
* Best Claim system.
-Cant sacrifice while claimed.. unclaim command put in.
* 100% custom areas
* Sphere Power System (below)
* Sphere reset to change your spheres
* Many races
* 200 Mortal levels (10 Ascension levels)
* Remorting up to 5 times
* Botting is legal
* Stats autoadvance
* Platinum, Gold, Silver, Copper currency
* Player Run Towns
* Player Commanded Armies
* Wilderness
* Tons of Player Builds: Race, Sphere, Multi-Class up to 5, Professions, Guilds etc...
* Timed Casting for Spells
* Materials System (240 at present)
-forge weapons or armor with materials..
-different materials add different affects..
-materials used for town construction.. Empire building.. 
-Empire Quarry/Farm/Mine/Lumber camp auto produce materials..
-...can be Harvested, Mined, Chopped etc in rooms, but mostly automated from Towns..
-Ores can be smelted.. metals mixed to make alloys..
-All items have a material type.. Objects in the game can be broken down to material components for later use..
* Creating a firearm system...
* Powers Menu instead of a list
* NEW Classes being put into this Classless base..
-Classing up the place
* Many Many different ways to customize a character.

GUNS
* Each shot fired subtracts 1 from the guns magazine.
* When the magazine is empty the player loses 1 attack for the reload.
* Reloading removes ammo from on hand (shown in score) and adds it to the guns magazine.
* If the player is out of Ammo no more attacks will come from the gun in that hand or guns for that caliber.

1) Recall, 2s, 4e,1n to get to gun shop
2) List, Buy ammo or a gun
3) 'Store name' to switch the item for ammo over to ammo inventory (shown in 'score' command)
4) Wield gun and light em up!!

Classes....
note. autodetox if you change classes within the same tier..

[TIER1] Angel, Demon, Ninja, Paladin, AntiPaladin, Mage.
[TIER2] Tanar'ri, Thief, Elemental, Skyblade, Shapeshifter.
[TIER3] Lich, BladeMaster, Zombie, Kahn, 
[TIER4] Assassin, Wraith, DeathKnight, Dragon.
[TIER5] Werewolf or Vampire

Note: Spheres are being thinned a little as classes retake a few powers

Sheres:
Wokanist: elemshift, gasbreath, naturesfury
Aeromancer: disperse, enfold, evaporate, updraft, aero hoana, chagi, aeblade, tornado
Enchantment: weaponenhance, armorenhance, caust, immolate, 
freezeweapon, poisonblade
Enhancement: nightsight, graft, darktendrils
Healing: heal, regenerate, regrow
Hydromancer: hydro, cbreath, frosthands, soothe, wash fluidity, aqua, viunemto, storm
Geomancer: solidify, rockslide, earthshatter, earthswallow eagra, inos, yaoe, easpi, eshina, sha
Transmuter: zuloform, change, dragonform, mask, camouflage, bonemod
Illusionist: clones, formillusion, grab, shadowplane, shadowsight
Diviner: scry, readaura, gleam, reveal
Abjurer: dimensiondodge, holyaura, shield
Necromancer: creepingdoom, powerword, darksummon, fleshportal
Pyromancer: flameblade, firebreath, magma, enflame, fagra, bae, taiegra, ennotate, lava, torra
Animal: sclaws, claws, fangs, rend, talons, burrow
Animal2: quills, roar, flameclaws, skin
Chaos: chaossurge, chaosgate, chaosmagic, chaosshield, chaos
Shadow: vensai, butomi, sami, sautchen, daemi, saubutomi
Holy: shoju, mian, goazento, hishu, beoutu, yu
Moon: moonbeam, moongate

Materials
*NEW Scrap command.. to save objects to later be used for custom army unit creation.
Destroy: Command to harvest an object for its material types
Materials: Shows a list of the raw materials you possess.
Forge: Create a piece of armor out of two materials,
Syntax: forge boots leather iron
Smith: Create a weapon from 2 materials
Smelt: Turn ore into pure metals
Mix: Mix metals to make Alloys:
Alloys: command to list alloys.
Toughness: The smithed items object toughness is based from
the strengths of the two materials its made from.
Damage Reduction: Weapon attacks go to bodyparts and if that body
part has armor on it, the damage is reduced based on
the toughness of the piece of armor.
Weight: The weight of the two materials forged added is the weight
of the forged item. the weight needed for a forge is usually
5 for a metal, 2 for a non-metal and 1 for gems.

* check out the shops for items to destroy in order to gain 
the raw materials.


+-----------------------------------------------+
+Which Materials do you wish to inspect? 
+(1): Ore types 
+(2): Metal Types 
+(3): Ornamental Gems 
+(4): Ornamental Gems 2 
+(5): Ornamental Gems 3 
+(6): Semi-Precious Gems 
+(7): Precious and Rare Gems 
+(8): Stone Types 
+(9): All Other Types 
+(10): Alloys 
+(11): Woods 
+-----------------------------------------------+


Smith
Blade Material: steel, adamantite, mithril 
Hilt Material: Iron, Gold, Bronze, Ebony Platinum, Silver 
Ivory, Marble, Limestone, Quartz 
Wpn Type :see prof 
Syntax: smith

Forge
material: copper, gold, iron, steel, adamantite, mithril 
wood, wool, cloth, platinum, organic, leather, silver 
tin, brass, bronze 
Gem: ruby, topaz, amethyst, jade, topaz, onyx, pearl
sapphire, opal, emerald, diamond 
Other: marble, quartz, ebony, ivory 
item: bracer, greaves, collar, plate, ring, helmet, shield 
boots, sleeves, gauntlets, cloak, belt, mask 
earring, knee, elbow 
Syntax: forge

Empire Screen:
[------------------------[Empire]------------------------]
Legacy 45, Emperor (Sargonnas) The Water Elemental.
Capitol Population(50533) Kingdom Population(239378) 
Treasury(15000127) Tax Rate(2811) Morale(15) Influence(39569) 
Jobs(26691), Military(102554), Unemployed(200533)
Resources
Warehouse(48) (Available Resource Storage: 1450000) 
Mines(411) Quarry(369) Lumbercamp(352)
Small Farm(36) Medium Farm(23) Large Farm(121) Plantation(320) 
Food Stores
Granary(121) (Available Food Storage: 18150000) 
Meat(0) Grain(352) Potatos(0) Corn(0)
Strawberries(0) Watermellon(0) Tomatos(0) Blueberries(0)
Buildings
Encampment(0) Barracks(41) Archers Range(24)
Exchange(48) Marketplace(16) Boatyard(6) Sawmill(0) 
Craftsmen(16) Blacksmith(221) Library(40) Factory(13)
Refinery(12) Fletcher(12) Armory(12) Leatherworking(15)
Casino(9) Brothel(1) Jail(10) Prison(16)
Dwelling(378) Cottage(265) Cabin(354) House(222)
Mansion(9) Longhouse(1) Inn(35) Large Inn(0)
Distilery(22) Brewery(28) Tavern(6) 
School(4) Temple(8) Mages Lair(41) General Store(0)
[------------------------[Empire]------------------------]

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