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Shattered Isles

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MUDs

Codebase
Codebase Details
[CoffeeMud] Modified w/ S.I. Engine
Host Name
game.shatteredisles.net
Port
5900
MUD Theme Details
Island based medieval fantasy.
Created Date
September 01, 2008
Average Online
MultiPlaying Allowed?
No
Player Killing Allowed?
Yes, Open PvP
Number of Starting Races
How many races does your game have that new players/accounts can select from?
13
Number of Starting Classes
How many classes does your game have that new players/accounts can select from?
14
Multiclassing?
No
Level-less System?
No
Class-less System?
No
Equipment Saved?
Yes
Quests Available?
  • Scripted Quests
  • Staff-Run
Character Approval Required?
No
ANSI Color?
Yes
Role Play Model
Role Play Enforced (Communication Channels Only)
Character Progression System
  • Based on Character's Level
  • Based on Character's Skill
Equipment System
Class
Clans Offered?
No
Pay to Play?
100% Free
Hiring?
Is Your MUD Hiring?
Crafting System?
  • Create New Items
  • Modify Existing Items
Player Run Cities?
Yes
Conquest System Offered?
No
Screen Reader Friendly?
Partially
World Originality
All Original
Number of Rooms in Open Zones
10000
Game Maps
  • Offline / Web Site
  • Player Made
Adult Oriented?
Is your game geared towards adult in any of the following criterion?
Generally Adult Oriented

Shattered Isles is a medieval-themed fantasy world where vast oceans have separated Archai into five inhabited islands and a number of smaller ones in between. Four of the large islands represent each of the world's elements: Air, Earth, Fire, or Water. Located centrally is the fifth and newest isle, New Archai--the melting pot of the world.



In Shattered Isles there are 13 different races from which to choose: one of four different Elven races severed by The Great Shattering, Dragons, Dwarves, Goblins, Gargoyles, Humans, a giant canine race known as Vukasins, faerie-like Sylphs, a giant humanoid race known as the Argali with horns much like a ram, giant Gavial lizards, and the Bolinau, a race of bipedal river creatures; think Otter meets Hobbit.

The player classes consist of Air-mages, Earth-mages, Fire-mages, Water-mages, Diviners, Arcanists, Thieves, Assassins, Scouts, Barbarians, Warriors, Templars, and Priests. Players do not have an overall level to rank up. Instead each skill has its own individual level to be raised, with a max level of 100. Skills are gained in a skill tree system where advancing in one skill unlocks a related skill. There are no trainers or limits to what you can learn. You can specialize in a specific branch of your class skill tree, or take a more balanced approach.

The merchant system of Shattered Isles is a huge aspect of the world. All players regardless of class have the opportunity to learn most gathering skills and some basic crafting skills. Additional crafting skills are unlocked as you progress in your overall trade ability. Even more crafting skills are available to those who portray their character as a merchant and have paid proper fees to the New Archai Trading Company. Player merchants may purchase shops for buying and selling goods and are entitled to custom orders throughout the year.

Role play is strictly enforced by a dedicated and available staff, while conflict and fighting between players is always encouraged! What you won't find in Shattered Isles are flashing colors, annoying Out Of Character channels that take away from the environment, having to track down your dead and looted body, or a MUD straight out of the box with nothing unique to offer. In Shattered Isles we've spent more time than we would like to admit focusing on the smallest of details. We take pride in providing a world in which you can truly immerse yourself.

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