The year is 2065. The world has changed. Ravaging diseases and computer viruses have brought humanity the brink of disaster.
Magic has returned to the world allowing those with the will to use it, extraordinary powers and abilities.
The lines between man and machine have blurred as science finds new ways to incorporate cybernetic wonders into flesh.
Data pirates in the new world called Deckers, interface with the virtual reality of the matrix to plunder one of the worlds remaining commodities; information.
Unexplained Genetic Expression as it is called changed the race lines from color to species as Trolls, Elves, and other creatures of legend emerged from all walks of life.
Corporations who are powers unto themselves put on a warm and fuzzy face to the public while striking each other in silent shadow wars using freelance agents known as Shadowrunners.
This is Shadowrun, and the setting for the MUD known as Deckeon. For nearly a decade Deckeon has strived to recreate the Third edition Shadowrun game in a role playing enforced MUD.