ShadowGate is a huge MUD that sticks closely to the AD&D manuals. We strive to form a community of adventurers with all aspects of interactions, both positive and negative. Look forward to prejudice and tolerance, conflict and cooperation, hate and love.
Our systems of multi-classing, races, weapon and non-weapon proficiencies, languages, spells, deities, and required introductions all make you feel as if the world of ShadowGate is an evolving environment. Indeed characters can eventually gain influence and control over parts of the world as "High Mortals", continuing to shape and grow the game further.
We insist that you roleplay. Roleplaying is a process, not an end goal. Each individual thread of your character's experiences, misadventures, friends and enemies becomes the tapestry of his or her life, and the whole winds up becoming more than it's parts. We strictly enforce this as best as we are capable. We encourage RP through a system of Avatars, which are our DM's. They are not creators or builders. They are people who drive interactive quests through various abilities and interactively controlled NPCs. Avatars and creators are all selected from the players who have played and gained our trust, to ensure consistancy with the game's evolution forward.
The ultimate, and perhaps idealistic, goal is to make the ShadowGate world reflect not only the tabletop world of adventure and RP, but also those idle times of characters - the times in the city, spending your gold, reflecting on your adventures. We encourage any player who wishes to become part of the community to join us, enjoy what we have, and help us make it better and move toward our goal.