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Archaicquest

 
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ArchaicQuest.com (127.0.0.1) port 1337
A small but expanding fantasy realm inspired by the once great Multi User Dungeons of the 90s. ArchaicQuest aims to bring the MUD genre back from the dead like a Necromancer. 
A small but expanding fantasy realm inspired by the once great Multi User Dungeons of the 90s. ArchaicQuest aims to bring the MUD genre back from the dead like a Necromancer. 

Designed and built for the web, makes ArchaicQuest easily accessible by anyone using a mobile, tablet or desktop PC. We aim to bring a deep and immersive story to anyone that steps foot into ArchaicQuest, Instead of just an empty world to explore and Hack n slash of killing monsters like every other forgotten MUD out there. 

The world we are building will be full of life and richly described, with NPC's moving around about their day with their own story. Everyone will have something to say, Secrets are their to be discovered and quests are plentiful. There will always be something to do, something to achieve, something to solve that will keep you coming back for more. 

Still in development, if you would like to help get in touch.

MUDs

Codebase Details
C# codebase
Created Date
April 15, 2016
Average Online
MultiPlaying Allowed?
Yes
Player Killing Allowed?
Yes, Opt-In
Number of Starting Races
How many races does your game have that new players/accounts can select from?
4
Number of Starting Classes
How many classes does your game have that new players/accounts can select from?
4
Multiclassing?
Yes
Level-less System?
No
Class-less System?
No
Equipment Saved?
Yes
Quests Available?
Scripted Quests
Character Approval Required?
No
ANSI Color?
Yes
Role Play Model
Role Play Encouraged
Character Progression System
Not Applicable
Equipment System
Class
Clans Offered?
Yes
Pay to Play?
100% Free
Hiring?
Is Your MUD Hiring?
Crafting System?
Custom
Player Run Cities?
Yes
Conquest System Offered?
Yes
Screen Reader Friendly?
Fully
World Originality
All Original
Number of Rooms in Open Zones
95
Game Maps
Graphical

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