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DreamLand

Screenshot from 2019-02-10 02-41-28

MUDs

Codebase Details
Original codebase with gameplay based on Anatolia (ROM)
Host Name
dreamland.rocks
Port
9000
MUD Theme
Created Date
October 01, 1998
Average Online
MultiPlaying Allowed?
No
Player Killing Allowed?
Yes, Restricted
Number of Starting Races
How many races does your game have that new players/accounts can select from?
26
Number of Starting Classes
How many classes does your game have that new players/accounts can select from?
12
Multiclassing?
No
Level-less System?
No
Class-less System?
No
Equipment Saved?
Saved in World
Quests Available?
  • Auto Quests
  • Scripted Quests
  • Staff-Run
Character Approval Required?
Yes
ANSI Color?
Yes
Role Play Model
Role Play Encouraged
Character Progression System
Based on Character's Level
Equipment System
  • Alignment
  • Clan or Guild
  • Class
  • Level
  • Race
Clans Offered?
Yes
Pay to Play?
100% Free
Hiring?
Is Your MUD Hiring?
Crafting System?
  • Custom Descriptions Allowed
  • Modify Existing Items
Player Run Cities?
No
Conquest System Offered?
No
Screen Reader Friendly?
Partially
World Originality
Mostly Stock
Number of Rooms in Open Zones
9000
Game Maps
  • ASCII
  • AutoMap
  • Offline / Web Site
  • Player Made
Adult Oriented?
Is your game geared towards adult in any of the following criterion?
  • Alcohol and/or Drugs Available or Referenced
  • Dark and Violent RP Plots or Zones
  • Generally Adult Oriented

DreamLand is a Russian language MUD running since 1998

DreamLand (aka Dream Land, mud.kiev.ua, dreamland.org.ua) is available again on the new address: dreamland.rocks 9000. You can play right from the browser, using our web-client https://dreamland.rocks/mudjs. Originally based on Anatolia 2.0, over the years this mud got transformed into its own code base, retaining many skills, classes, races and areas.

DreamLand is an open-source project. Our GitHub page: https://github.com/dreamland-mud.

MUD Features:

  • 26 races with unique race skills
  • 12 classes
  • 12 clans, with their unique history, philosophy and skills; clan zones and diplomacy; clan building
  • flexible PK (PvP) system: no-PK, restricted PK, full PK limited only by level
  • many types of automatic personal quests tailored for character's class and alignment
  • group/global quests
  • support for alternative (peaceful) character development (gaining exp and improving skills via questing)
  • flexible remort system (new life after reaching level 100)
  • lots of ways to express your creativity as a role-playing character: item renames, personalisation of skills and spells, personal socials, book writing
  • no rent; moreover, all objects are saved anywhere in the world between reboots
  • personal player houses
  • mobs with AI
  • dreams, cards, ancient languages ... and a lot more

Main code base features:

  • powerful web client
  • 99% of the game logic can be changed on-the-fly without reboot, via plug-ins system
  • unique scripting language, Fenia, that allows to implement the same logic (commands, skills, behaviours) as in the code itself
  • built-in area editor (OLC)
  • full persistence: world state and scripts state are saved between reboots

Photos

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ss_nav01
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dreamland-greeting

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