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Codebase Details
[Dikumud] Modified Diku Gamma
Host Name
MUD Theme
MUD Theme Details
Monsters and Magic
Created Date
January 01, 1994
Average Online
MultiPlaying Allowed?
Player Killing Allowed?
Yes, Restricted
Equipment Saved?
Quests Available?
ANSI Color?
Role Play Model
Non Roleplay
Character Progression System
  • Based on Character's Level
  • Based on Character's Skill
Equipment System
  • Level
  • Skill
Clans Offered?
Crafting System?
Modify Existing Items
Screen Reader Friendly?
World Originality
All Original
Number of Rooms in Open Zones
Game Maps
Adult Oriented?
Is your game geared towards adult in any of the following criterion?
Generally Adult Oriented

Going on almost 18 years of age, Ronin has become the product of a steadfastly loyal groups of gamers. Though many have come and gone and come again over the life of the MUD, Ronin has grown over time and become better for it. Beautifully hand-crafted, the world of Ronin has been painstakingly created by a talented pool of builders who have put their heart and soul into a game that they love, or maybe just can't tear themselves away from. There is plenty to be had from the game's varied content, with areas ranging in difficulty from the easiest tailor made to introduce players to the MUD, to the upper echelon of challenges crafted to put the most experienced player's mettle to the test. Puzzles and quests, exploration and the mortal challenge of combat, there is no shortage of new things for players to explore. 

There are 10 player classes split into 2 subclasses with 5 levels each, with progression spread across 50 levels of experience. Combined with the ability to play 3 separate characters at once, this offers a vast range of game play experience as you experiment with the hundreds of possible combinations of characters. In addition to this, a new system has been introduced to the game to allow quick and easy modification of your characters' class and gender, so you can try out new combinations and abilities until you finally manage to settle onto that group that works just right for you. 

The growth of stats is controlled by a Meta system, wherein you are able to trade in experience points and gold for additional character stats, (Strength, Dexterity, etc.) hitpoints and mana. While player growth on the surface may seem to be limited to levels and subclasses, there is an expansive auto-quest system in place to allow players several methods to expand their stats beyond what the Meta system allows, and reach their true potential by trading in quest points to excel in a specific direction of their own choosing, further customizing their class choices and group diversity. 

In addition to the normal daily options to explore, Immortals will occasionally run one-of-a-kind quests, wherein the winner can acquire special one-of-a-kind rewards. This is merely the icing on the cake of a MUD that has grown to include innumerable features over the years, including player vaults, a lottery system, auction hall, clans, a deputy system and annual quests, including our famous (or 
infamous) Chaos Night, wherein players are pitted against each other in a class last-man-standing contest for what are widely considered the best prizes available to anyone. 

Ronin may not be the most popular in terms of a massive player base, but those who call Ronin home have been very loyal players over the long history of the game, with a good mix of older and newer players that share in the rich content that makes up this casual, down-to-earth community wherein players can find a world to enjoy and a game that allows them to explore and grow till their heart is finally content, if that ever actually manages to occur.

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