After a few years in limbo, and a few more, War of Legend is back! Are you READY?? -- Are you tired of the same old Godwars muds? Maybe you like them, but wish there were more classes to choose from. Perhaps you enjoy a place where you get to completely destroy your enemies. Does this describe you? If so, welcome to War of Legend. Here we offer a broad variety of classes, most of which are completely original and exclusive to this MUD. Those that aren't original have completely revamped skills and abilities. With 8 base classes, 24 subclasses, countless variations of each and hundreds of skills to choose from, you have the ability to customize your characters like nowhere else. War of Legend does not play like a typical GodwarsMUD. Statistics play a significant role in your success. Items are generated with the randomness similar to that in Diablo II. No two pieces of equipment obtained from creatures are ever exactly the same. There is also a set of unique items to purchase that will advance you to the highest levels of strength. War of Legend offers a special system of forging to enhance and upgrade your weapons and armor as you see fit. With this system you can advance your equipment through six tiers of growth, each building on the previous tier. With socketable jewels that add special bonuses to all of your equipment you can become a serious force among your adversaries. Gold is the currency here. With it, you have the means to purchase uniques and forge your equipment. You can purchase tattoos, which add a vast array of stats and enhancements to make you stronger. Materia are available, which is an item that grows as you grow, each with a different and substantially powerful affect. You will journey through a progression of one hundred levels. At the end of that journey you will have an opportunity to achieve mastery of your class. With mastery you gain an item and ability unique to your class that sets you apart from your peers as well as puts a definitive stamp on that class. With each passing level you grow in strength, receive access to more skills, and develop more of a combat prowess. Combat in War of Legend is dynamic and diverse. Skills and abilities exist that support ranged combat, stealth combat, damage over time spells, arena combat and countless other features. The more you fight and win, the stronger you can become. So whether you prefer to shoot your enemies from a safe distance with a bow as a Sentinel, sneak up on them from the shadows as a Ninja, rip them to pieces as a Demon, lay down the wrath of your god as a Zealot, call upon the forces of death as one of the Undead, unleash the fury of your fangs and claws as a Werewolf, or annihilate them with the jumping skills of a Dragoon, come see if you have what it takes to fight in the War of Legend.
An overview of some of our features:
Account based system - keep a track of your characters.
Huge Overland-Map world system. (Work in progress)
Automated Trivias - Giving rewards for correct answers.
8 classes with 32 sub-classes.
Tracked leaderboard (top/leader) shows whos the best!
Help by submitting help files @ http://www.waroflegend.net/help.php
Facebook Page @ http://www.facebook.com/WOLMUD
1% gold modifier per player, makes it a benefit for people to stay connected.
Vaults - store your eq and gold in an upgradable chest, which is available to all of your characters in your account.
Screen reader friendly
New Clan system in process of implementation. Build your Headquarters, and explode your way into Opponents Headquarters... War of Legend will celebrate its 13 year Anniversary in August 2017. War of Legend is here for the players... Ideas/Comments/Suggestions are encouraged to help the improvement of the MUD! (Submit your ideas on the integrated note boards @ http://www.waroflegend.netl/boards.php) We look forward to seeing you! @ godwars.net port 4200